refactor redundant method calls
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f15438363d
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@ -1,144 +1,72 @@
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package com.shr4pnel.minesweeper;
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//class ValidTileBean {
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// boolean top;
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// boolean topRight;
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// boolean right;
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// boolean bottomRight;
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// boolean bottom;
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// boolean bottomLeft;
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// boolean left;
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// boolean topLeft;
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//}
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public class GridWrapper {
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final boolean[][] grid = new boolean[30][16];
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private static final int COLUMNS = 30;
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private static final int ROWS = 16;
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final boolean[][] grid = new boolean[COLUMNS][ROWS];
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private int currentColumn;
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private int currentRow;
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public GridWrapper() {
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this.currentColumn = 0;
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this.currentRow = 0;
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}
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GridWrapper atColumn(int column) {
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public GridWrapper atColumn(int column) {
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this.currentColumn = column;
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return this;
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}
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GridWrapper atRow(int row) {
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public GridWrapper atRow(int row) {
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this.currentRow = row;
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return this;
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}
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void setBomb() {
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grid[this.currentColumn][this.currentRow] = true;
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public void setBomb() {
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if (isValid(currentColumn, currentRow)) {
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grid[currentColumn][currentRow] = true;
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}
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}
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boolean isBomb() {
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return grid[currentColumn][currentRow];
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public boolean isBomb() {
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return isValid(currentColumn, currentRow) && grid[currentColumn][currentRow];
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}
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int adjacentBombCount() {
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boolean checkLeft, checkRight, checkUp, checkDown;
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public int adjacentBombCount() {
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int count = 0;
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checkLeft = currentColumn > 0;
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checkRight = currentColumn < 29;
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checkUp = currentRow > 0;
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checkDown = currentRow < 15;
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if (checkLeft) {
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count += left();
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if (isBombAt(currentColumn - 1, currentRow - 1)) {
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count++;
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}
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if (checkRight) {
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count += right();
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if (isBombAt(currentColumn, currentRow - 1)) {
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count++;
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}
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if (checkUp) {
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count += top();
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if (isBombAt(currentColumn + 1, currentRow - 1)) {
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count++;
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}
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if (checkDown) {
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count += bottom();
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if (isBombAt(currentColumn - 1, currentRow)) {
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count++;
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}
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if (checkUp && checkLeft) {
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count += topLeft();
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if (isBombAt(currentColumn + 1, currentRow)) {
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count++;
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}
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if (checkUp && checkRight) {
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count += topRight();
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if (isBombAt(currentColumn - 1, currentRow + 1)) {
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count++;
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}
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if (checkDown && checkRight) {
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count += bottomRight();
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if (isBombAt(currentColumn, currentRow + 1)) {
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count++;
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}
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if (checkDown && checkLeft) {
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count += bottomLeft();
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if (isBombAt(currentColumn + 1, currentRow + 1)) {
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count++;
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}
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return count;
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}
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private int top() {
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return isValid() && currentRow > 0 ? (grid[currentColumn][currentRow - 1] ? 1 : 0) : 0;
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private boolean isBombAt(int column, int row) {
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return isValid(column, row) && grid[column][row];
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}
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private int topRight() {
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return isValid() && currentColumn < 29 && currentRow > 0 ?
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(grid[currentColumn + 1][currentRow - 1] ? 1 : 0) : 0;
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}
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private int right() {
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return isValid() && currentColumn < 29 ? (grid[currentColumn + 1][currentRow] ? 1 : 0) : 0;
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}
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private int bottomRight() {
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return isValid() && currentColumn < 29 && currentRow < 15 ?
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(grid[currentColumn + 1][currentRow + 1] ? 1 : 0) : 0;
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}
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private int bottom() {
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return isValid() && currentRow < 15 ? (grid[currentColumn][currentRow + 1] ? 1 : 0) : 0;
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}
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private int bottomLeft() {
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return isValid() && currentColumn > 0 && currentRow < 15 ?
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(grid[currentColumn - 1][currentRow + 1] ? 1 : 0) : 0;
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}
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private int left() {
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return isValid() && currentColumn > 0 ? (grid[currentColumn - 1][currentRow] ? 1 : 0) : 0;
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}
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private int topLeft() {
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return isValid() && currentColumn > 0 && currentRow > 0 ?
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(grid[currentColumn - 1][currentRow - 1] ? 1 : 0) : 0;
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}
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boolean isValid() {
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return this.currentColumn >= 0 && this.currentColumn < 30 && this.currentRow >= 0 &&
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this.currentRow < 16;
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}
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// ValidTileBean getBounds() {
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// ValidTileBean validTiles = new ValidTileBean();
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// validTiles.top = top() != 0;
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// validTiles.topRight = topRight() != 0;
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// validTiles.right = right() != 0;
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// validTiles.bottomRight = bottomRight() != 0;
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// validTiles.bottom = bottom() != 0;
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// validTiles.bottomLeft = bottomLeft() != 0;
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// validTiles.left = left() != 0;
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// validTiles.topLeft = topLeft() != 0;
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// return validTiles;
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// }
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void printGrid() {
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int i, j;
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for (i = 0; i < 30; ++i) {
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for (j = 0; j < 16; ++j) {
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System.out.printf(this.atColumn(i).atRow(j).isBomb() + " ");
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}
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System.out.println();
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}
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private boolean isValid(int column, int row) {
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return column >= 0 && column < COLUMNS && row >= 0 && row < ROWS;
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}
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}
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